Yes, the pets actually show up on the UI for a fraction of a second after logging in. I have been watching what happens in the DB the entire time and...
Quote:
(Looks like the profile packet was already sent to the client - with pet info - and you
were deleting the pet on the server afterwards.)
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...seems to be true, for the log part.
The zone part deletes the entry immediately.
I will make it better. It's not exactly how I want even though it functions.
I'll check this out a little later, let it sit for a bit.
Thanks for your help.
EDIT: I tried as many variations as there are in that exact location you recommended Uleat. Although, I did not try anything after moving the bit to \zoning.cpp. I think I've let it sit long enough.