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Old 10-04-2015, 10:20 AM
Cilraaz
Sarnak
 
Join Date: Mar 2010
Posts: 77
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You could also create a quest that adds a character flag, then check for that character flag in the Client::CalcEXP function in zone/exp.cpp. If the check for the flag comes back true, return 0 instead of the actual xp amount.

I haven't tried anything like this, but logically, I think it should work.
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