In sub EVENT_DEATH_COMPLETE you could have AA experience awarded to the killer/killers depending on mob level. Also, you could likely write your own rule for a cap on AAs in to the experience code so you cannot go beyond a certain amount and then you can increase it as time progresses or you can have different rulesets for your different zones of content so people can progress and gain more AAs as they go to new zones in your content progression line.
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