View Single Post
  #10  
Old 10-05-2015, 12:43 AM
starblight's Avatar
starblight
Sarnak
 
Join Date: Jan 2007
Posts: 76
Default

I have been looking over the code after the last 2 suggestion and I found this code in exp.cpp.

Code:
	if (GetLevel() < 51) {
		m_epp.perAA = 0;	// turn off aa exp if they drop below 51
	} else
		SendAlternateAdvancementStats();	//otherwise, send them an AA update
It seems like if I were to comment that part of the code out I might be able to set AA's on below 51? Before I tried it I was hoping for some feedback.
Reply With Quote