I like the idea but low population and not enough threats will make it too easy for someone to hit 50ish and then kill new players all day.
This is what happened when I ran MortalQuest. There was no solution to keep the original idea intact so the server ended up shutting down.
I dislike the idea of a permadeath PVP server. I think a PVE permadeath server would be infinitely more fun with an accelerated XP rate.
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