Game Crash - after new item created
			 
			 
			
		
		
		
		After any new item is created, regardless of doing hitfix wipe, shared folders + running shared_memory (everything was shut off) 
 
If a new item.is created through EoC or direct database, any user with that item will crash. The crash logs mention maxitem id. 
 
My question is, is there a base code that.limits the maxitem id to be created? Anything past 132000 id will crash the entire game. A restart and delete of said item fixes the game. 
 
Is there a maual setting? This is the only thing i can think of that will cause this error. 
 
Thanks. 
		
	
		
		
		
		
		
		
		
		
		
	
		
		
	
	
	 |