Took some time with this today. So its not the script itself but the lua parsing code that is throwing the error. I'm on OpenSuse 13.2 which came with Lua 5.2, so I manually installed Lua 5.1.4 (same ver as I was on for Win server) and swapped the symlinks so its used instead. Still no good, still crash on zones where lua is used. (Like I was fine removing global_player.lua and loading up in OT but soon as I zoned to POK i crashed) I'll see if i can dig into the parsing code a bit tomorrow to see why its throwing exceptions.
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