Quote:
Originally Posted by Furniture
I'm talking about x=y axis. The bots follow, but when the player stops, the bots appear to run past where they should stop and then appear back at their intended stop points.
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This symptom is probably described here, right?
https://www.youtube.com/watch?v=UvEpZxS2AUc
I don't think it's bot exclusive.
I notice there's an update loop KLS added and made process loop only happen half as much (likely to save packet spam), may be related. But just wanted to know it's been observed.