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Well continuing on this train what if we hid meditate and regenerative effects (Koadics/Regeneration) from the client? We could achieve near perfect synchronization on servers that don't utilize out of combat regen, right?
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The method works the same on regens and mana regens as damage over time.
As long as the server side spell table as the actual values. Just remember though messing with values in the client side spell file will cause spell descriptions to be off. Ie if you set regen to 1 instead of 100, it will display as 1 to the client.