Quote:
Originally Posted by jpyou127
As far as I know none of GoD works. I am pretty much stalled on a server as well, as I need a lot of time to learn what to fix and then fix it. Example was learning enough perl to troubleshoot the scripts. Sadly, right now I do not have time to spend. There are some awesome people on here that will help if asked. What I would like to see if everything truly functional up to at least PoP. Everyone says it is, but in reality its not. Reality is running a server is a lot of work!
Celestial
|
I believe what I need to do is first find out where to grab the latest version of stuff the main devs are working on. Then slowly figure out what is or isn't implemented, then I can start learning and playing around with stuff. I just need to make sure what I have created is current and running as designed.
People like you and I need to form up a tracker page. Something that allows us to keep track of what isn't implemented or is broke. Maybe we can then start working together to improve the content. If something like that does exist, let me know so I don't annoying everyone here every couple days asking if X is supposed to be working or not.
EDIT: I do want to somewhat correct myself concerning PoP progression. There were a couple of keys I did skip, as the NPCs weren't responding, but as a whole most of it worked well. The tribunals were broken for me except for Flame and maybe one other. Summoning the stones and giving them to the Executioner gave a flag, as a work around. I did notice that having bots in your group often bugged the quest givers. They would not respond or would only respond to a certain point. If you got rid of the bots and repop the zone, they went back to working. Repopping the zone alone did not work. This may be something a lot would run into as I believe bots are somewhat popular. I believe I had an issue with the Behemoth not spawning anything after death. That i would have to check again to be exact.