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Old 12-30-2002, 05:52 PM
Edgar1898
Senior Member
Former EQEmu Developer
Current EQ2Emu Lead Developer
 
Join Date: Dec 2002
Posts: 1,065
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Hmm well couldnt we add a table in the db to keep track of buffs so it saved low long the buff was on the player and then the server could tell the client to remove it when the timer got to 0? The server could read the values when the client logged in and if the player got a buff but still had it when they left then the server would save the time left into the db. After he came back the server would just continue the countdown
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