Yea, believe there is a function for that already. Forget where, might have been combat.cpp. Anyway, like I said pretty green when it comes to writing c++. Know enough to follow the logic of something already written, not enough to write up something myself.
I did figure before mentioning the above that if it was that easy it would have probably been done already. Still wanted to at least toss it up there for discussion.
Thanks for the replies none-the-less. At least I know it's just a missing feature and not something bugged on the RoF2 client or something.
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