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Old 07-14-2016, 05:26 PM
purpose
Fire Beetle
 
Join Date: Apr 2003
Posts: 21
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Quote:
Akkadius: Implemented standardized zone controller scripts (Rule Zone, UseZoneController) Defaulted to true
- When a zone boots, it will spawn an invisible npc by the name of zone_controller
- Lua and Perl scripts can be represented with this npc as zone_controller.pl/lua
- This NPC's ID is ruled be define ZONE_CONTROLLER_NPC_ID 10
- Two EVENT's uniquely are handled with this NPC/controller (They only work with the zone_controller NPC)
- EVENT_SPAWN_ZONE :: All NPC spawns in the zone trigger the controller and pass the following variables:
$spawned_entity_id
$spawned_npc_id
- EVENT_DEATH_ZONE :: All NPC deaths in the zone trigger the controller event and pass the following variables:
$killer_id
$killer_damage
$killer_spell
$killer_skill
$killed_npc_id
Decided to post this question, as others might as well.

Is the above update included in the repack? If so, do the instructions differ from from http://www.eqemulator.org/forums/showthread.php?t=37660 ?

Thank you!!
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