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Originally Posted by NostalgiaEQ
Good insight guys. Thats interesting to know they screwed with the xp system past 50 which was probably the single thing that killed EQ the most, that and constantly adding more zones as the game population was falling. I can see how this made them have to add overpowered mercs to make it possible to progress and whatnot.
I love the idea of stamina bieng melee mana bar. Do abilities like kick and stuff use stamina already? If so it should be easy enough to just add in a few extra abilities and call it a day. I don't see the need to totally revamp it, they just need a basic boost.
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There are already some disciplines in addition to the usual stuff like Mighty Strike that are in the EMU codebase. Verant/Sony tried doing some of this a long time ago (stuff like a "Headbutt" for warriors, and monks got some different toys like lulls).
It is operational on some servers, and not on others. No idea what happened on live with it. They did use the stamina bar though, and I think they were on the same timers as other disciplines.