Thats something I did try, but just an example here:
Swimming skill cap for level 9 is 45 and level 10 is 50
Now when a toon dings from level 9 to 10, his swimming skill is maxed to 50 as soon
as he dings 10, without having to swim some more to get that skill up the 5 points
from 45-50. So no matter what I set the skill cap at for level 10, the toon will get the
capped points as soon as he levels. Thats what I am trying to prevent.
Kind of like other skills, when a war has 1HS maxed for his level, then after dinging,
he has to get the 1HS skills up to max again. Hence - no auto skillups upon leveling.
So just to test, I raised the level 10 cap to 60. But as soon as the toon dinged 10, his
swimming skill was maxed to 60.
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