no-trade encourages the adventure feel - the go find it yourself and gives a certain sense of accomplishment. It also kills twinking, which I despise.
At the same time, no-trade KILLS economy and discourages player socialization specially if server is mostly solo - no trades, no gifts, etc
Personally I think no-trade should only be reserved for raid-level loot, and twinking be dealt with req levels on items.
|