Quote:
Originally Posted by atrayas
I believe the biggest problem with servers in general, and I am guilty of this as well, are they are opened to quickly to the public and the devs change there original vision in order to please this current player base.
My advice for any up and coming server devs is to create a great foundation, go with your original vision and create enough content to keep players busy for at least 6 months before you even think of opening. Once you think you are ready invite a few people in for closed beta testing, once you get those kinks worked out, do an open beta test, track everyones account that participated then do a clean wipe of the characters table's and give out beta rewards upon your official launch..
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Pretty much this. Too many servers open up with "few customized zones" and "Adjusted XP rates" and people run out of things to do within 2 weeks.
Very few servers have that "VISION" worked up from ground up.