Quote:
Originally Posted by Riklin
renaming the Nektulos.eqg file fixed the problem! Thanks! There are npc's to fix, but for the most part it looks much better! Do you happen to know why there are torchlights in the sky? I know they are holdovers from the later nektulos, but how to I get rid of those? I mean I cannot target them...
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check for a file named: nektulosa_EnvironmentEmitters.txt