Hey, thank you so much for your reply Kingly_Krab!
Yeah I did notice as as GM my food never used up.
So, if I set the FoodLossPerUpdate to 0 - won't that effectively make me digest 0 food and remain fed?
Quote:
Originally Posted by demonstar55
All food/water does is prevent the spam about being hungry/thirsty. If your hungry/thirsty the client's combat regen will lie.
Food and drink doesn't really do much.
(The lying was even there on live)
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Oh I agree - that specially ridiculous for stat food - you get bonus from food in the BAG but not from food you actually ate.
That's why I want to remove permanent food consumption, and instead implement foods as potions that grant long term benefit - like in EQ2