This has been fixed for the next release.
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As for AA..most work (keeping in mind that no PoP ones work), but I find myself at 65 unable to dump more than one point into several, natural regeneration most memorable of those.
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By default the db has a lot of incorrect information about AA abilities. The max level and the amount you need to spend are in the db as well as the number for whichever one you want. If you cant train it one at all then the number in the db is most than likely wrong. If you can train to the fullest extent in the skill then the db just has the max level wrong. Its rather easy to fix. Also if AA doesnt work at all then you more than likely have more than 1 entry for each aa item. If the emu receives more than 1 result from the table when it does its query it cancels the request.*Talking about regular AA only, pop is a whole different issue.
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#mana says invalid command, but refills the target's mana
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This has been fixed in the next release. (I forgot to include a variable when I was writing it.)
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Wandering Mobs & Quest
Problems with TRIGGER_ATTACK (might be I dont understand it can I get an example to see if it works)
here is mine
NPC_SCRIPT 41447{
TRIGGER_ATTACK{
CAST_SPELL 905
SAY:Your more a fool then I thought, Nice knowing you.
}
}
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I fixed this one tonight. It didnt work right so I had to recode it a little. The quest system is getting a HUGE revision in 4.2 so it was kinda pointless but whatever :