
04-27-2019, 03:28 AM
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Sarnak
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Join Date: Oct 2014
Posts: 31
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Quote:
Originally Posted by Huppy
If you're using perl, will this work ?
quest::forcedooropen(door_id);
quest::forcedoorclose(door_id);
I'm not "lua inclined", but if you're using that, take a look at the player.lua in quests/paw (not sure if that will help)
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Perfect! Ty!!
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