I put this together, which works pretty good. I just have to add in a group member count, since a player with a merc is still a "group". Maybe a little message for the single clients to go away, as well, lol (npc won't talk to you, if not in a group)
Code:
sub EVENT_SAY {
my $group = $client->GetGroup();
if($group){
if (($text =~/hail/i) && ($ulevel > 35)) {
quest::say("Greetings $name, Are you interested in exploring [dulak] ?");
}
elsif ($text =~/dulak/i && ($ulevel > 35)) {
plugin::SendToInstance("group", "dulak", 1, 438, 548, 4, "GRP", 400);
}
}
}