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Old 05-06-2019, 12:15 PM
Bigbad
Fire Beetle
 
Join Date: Apr 2019
Posts: 5
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Working to get Luclin released by June.

Updated feature list...

FEATURES
Scaling - "FlexRaid" is a custom, dynamic difficulty scaling system that automatically scales mobs in real-time based on the dungeon group or raid composition. The number of players and their classes factor into the difficulty calculations. Scaling only applies to private zone instances (solo, group, or guild versions available) which can be created for any dungeon or raid zone. Note: Mobs in the public versions of the zones (non-instance) remain full-scale. If the players are not raid or dungeon appropriate level, the mobs will also remain full-scale and be designated with a [NO FLEX] tag in their names.
Progression - "FlexFlag" is a custom, per-character flagging system that enforces proper content and expansion progression. To progress, visit the quest NPCs outisde of the Guild Lobby in PoK.
Instancing - Instances for all dungeons and raids are available (including most outdoor zones). Look for FlexRaid Instance NPCs at the entrance to raid encounter areas. You can select Solo, Group, or Guild type private instances per zone.
Instance Locks - Dungeon and Raid instances have lockout timers to prevent endless farming. Raid/dungeon instance lock refresh per zone depends on its associated expansion and can range from 2 to 10 hours. You can have one instance per zone per character at a time. Once the locks expire, you are free to create a new zone instance.
Experience - Exp rate is boosted for a smoother leveling experience - a higher boost at early levels that tails off to normal Exp rates at the end-game. AA rate also boosted. Scaled down mobs in dungeon/raid instances will still grant full experience, so you can also gain Exp faster by doing instanced dungeons and raids.
Spells & Skills - All skills are automatically maximized and all spells are automatically scribed upon each level-up.
Death - No Exp loss upon death. No corpse runs required either.
Leveling - Max level is 65. Each expansion has an appropriate level cap until the next progression expansion is unlocked per character.
Loot - Out of era items deemed overpowered were removed. (E.g. Defiant Armor Sets, Combatant's, Adept's, etc.)
Regeants - Spell regeants removed for most spells, including pets.
Rest - Rest HP & Mana regen increased to 30% per tick (after 10 seconds of out-of-combat has passed). You will never wait more than a total of 30 seconds from out-of-combat until full HP and Mana.
Fear - Reduced frequency or removed fear in instances.
Charm - Reduced frequency or removed charm in instances.
Summoning - Mob summoning removed in instances.
Dispels - Mob dispels removed in instances.
Aggro Radius - Raid Mob aggro radius scales to support solo'ing or small group pulling in instances.
Keys - Removed many key requirements and door locks in instances. (Example: Plane of Air, Sebilis, Howling Stones, etc.)
Revamps - Working to restore out-of-era revamps to original zones. Veeshan's Peak has been restored to pre-revamp 1.0 so far. Plane of Fear will have Cazic Thule 1.0 by default and you can kill 1.0 and 2.0 will automatically spawn. CT will NOT summon all zone mobs on aggro.
Classic Item Drops - JBoots are now once again found on Drelzna in Najena (in addition to Ancient Cyc). Manastone is now restored to evil eye in LGuk. Guise of the Deceiver is restored to Ghoul Assassin in LGuk.
Expansion Dungeon Early Access - In classic, you can find insignia tokens on mobs of low-to-mid range dungeons that will allow you to unlock equivalent level dungeons of other expansions prior to being progession flagged for that expansion to assist in acquiring gear and offering ideal leveling dungeons. The Warrens has also been made available in Classic.
Newbie Gear - You receive 1pp-per-level upon every level-up to help purchase newbie gear from newbie gear vendors or use towards tradeskills.
Rare Spawn Rates - Rare spawns for many camps (over 200+ and counting) have had their spawn rate increased significantly. Your instances should be full of rare mobs with goodies to loot.
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