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Old 03-06-2020, 02:27 AM
Bytebait
Sarnak
 
Join Date: Oct 2014
Location: Colorado
Posts: 74
Default Assigning Perl Scripts to in game objects (Entity)

I'm trying to figure out how everything works and absorbing as much as I can from EQEmu Server but I'm missing some info.

I want to make a Merchant that sells a Cloth Cap #1001 and can be Hailed with a response.

I can make the merchant in game with #spawn, #npcspawn, #npcedit, #repop


Can I add inventory with a perl script? If so, how do I link that script to the newly added Entity
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