Unfortunately I think ADDSKILL is only for one skill, so you would have to put in ADDSKILL for each skill you wish to raise(I'll test this and confirm it in a bit).
It would look something like this:
Code:
TRIGGER_TEXT:Hail:{
SAY:Greetings %CHARNAME%, I can Set all your skills too lvl 180 if u wish? [okay]
}
TRIGGER_TEXT:okay:{
SAY:Gratz Your skills are now all 180 Thx. have fun. %CHARNAME%,!
ADDSKILL 1 180
ADDSKILL 2 180
ADDSKILL 3 180
ADDSKILL 4 180
ADDSKILL 5 180
ADDSKILL 6 180
ADDSKILL 7 180
}
END_FILE
Then just save it as "100896.qst" if you're using notepad to edit it.