Do they work when you enter them into the database? The reason I ask is I've been digging into the .WLD files and it looks like zone info is there for all zones, but it isn't in the format we thought. It looks like the WLD files specify a set of polygons at each zone point, and when you enter that set, you then zone. I've built a tool that takes a WLD file and renders it with OpenGL, where you can rotate it around, and it renders polygons marked as "zone" polygons in red and others in white. It's still buggy, which is why I haven't released it yet, but that's what I'm seeing. It also looks like the same mechanism is used to mark water and PvP areas. Basically it's an enhanced version of ZoneConverter that I converted to Delphi with the added OpenGL capability and the ability to dump the world data either as a text file or as a DXF file (in addition to the two types in the original ZoneConverter).
Windcatcher
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