Here is what is in the compile Dir's:
In /world
	Quote:
	
	
		
			
				[root@the-abcb world]# ls 
client.cpp   console.o        makefiledebug    net.o      WorldTCPConnection.h 
client.h     LoginServer.cpp  makefilefreebsd  world      zoneserver.cpp 
client.o     LoginServer.h    makefileopt      World.dsp  zoneserver.h 
console.cpp  LoginServer.o    net.cpp          World.dsw  zoneserver.o 
console.h    makefile         net.h            World.plg 
[root@the-abcb world]#
			
		 | 
	
	
 In /zone
	Quote:
	
	
		
			
				[root@the-abcb zone]# ls 
attack.cpp          groups.h              NpcAI.cpp         spawngroup.cpp 
attack.o            groups.o              NpcAI.h           spawngroup.h 
client.cpp          hate_list.cpp         NpcAI.o           spawngroup.o 
client.dsp          hate_list.h           npc.cpp           spdat.h 
client.dsw          hate_list.o           npc.h             spells.cpp 
client.h            import_raw_items.cpp  npc.o             spells.o 
ClientList.cpp      loottable.h           Object.cpp        WesQuests.cpp 
ClientList.h        loottables.cpp        object.h          WesQuests.o 
client.o            loottables.o          Object.o          worldserver.cpp 
client.opt          makefile              petitions.cpp     worldserver.h 
client_process.cpp  makefiledebug         petitions.h       worldserver.o 
client_process.o    makefilefreebsd       petitions.o       zone 
entity.cpp          makefileopt           PlayerCorpse.cpp  zone.cpp 
entity.h            Map.cpp               PlayerCorpse.h    Zone.dep 
entity.o            map.h                 PlayerCorpse.o    Zone.dsp 
errmsg.h            Map.o                 queues.h          Zone.dsw 
faction.cpp         message.h             raid.h            zonedump.h 
faction.h           mob.cpp               Scripts.cpp       zone.h 
faction.o           mob.h                 Scripts.h         zone.o 
forage.cpp          mob.o                 skills.h          Zone.plg 
forage.h            net.cpp               spawn2.cpp 
forage.o            net.h                 spawn2.h 
groups.cpp          net.o                 spawn2.o 
[root@the-abcb zone]#
			
		 | 
	
	
 In /common
	Quote:
	
	
		
			
				[root@the-abcb eqemu]# cd common/ 
[root@the-abcb common]# ls 
classes.cpp      EQNetwork.o          MiscFunctions.h       races.h 
classes.h        eq_opcodes.h         MiscFunctions.o       races.o 
classes.o        EQOpcodes.h          moremath.cpp          seperator-2.h 
crc32.cpp        EQPacket.cpp         moremath.h            seperator.h 
crc32.h          EQPacket.h           moremath.o            serverinfo.cpp 
crc32.o          EQPacketManager.cpp  Mutex.cpp             serverinfo.h 
database.cpp     EQPacketManager.h    Mutex.h               serverinfo.o 
database.h       eq_packet_structs.h  Mutex.o               servertalk.h 
database.o       eqtime.cpp           packet_dump.cpp       TCPConnection.cpp 
DBMemLeak.cpp    eqtime.h             packet_dump_file.cpp  TCPConnection.h 
DBMemLeak.h      eqtime.o             packet_dump_file.h    TCPConnection.o 
debug.h          errmsg.h             packet_dump_file.o    timer.cpp 
deity.h          files.h              packet_dump.h         timer.h 
EMuShareMem.cpp  guilds.cpp           packet_dump.o         timer.o 
EMuShareMem.h    guilds.h             packet_functions.cpp  types.h 
EQCheckTable.h   guilds.o             packet_functions.h    unix.cpp 
EQFragment.cpp   linked_list.h        packet_functions.o    unix.h 
EQFragment.h     md5.cpp              queue.h               unix.o 
EQNetwork.cpp    md5.h                queues.h              version.h 
EQNetwork.h      MiscFunctions.cpp    races.cpp             ZoneNumbers.h 
[root@the-abcb common]#
			
		 | 
	
	
 In EMuShareMem
	Quote:
	
	
		
			
				[root@the-abcb eqemu]# cd EMuShareMem/ 
[root@the-abcb EMuShareMem]# ls 
DLLMain.cpp  Doors.h          EMuShareMem.plg  Items.h       NPCTypes.h 
Doors.cpp    EMuShareMem.dsp  Items.cpp        NPCTypes.cpp 
[root@the-abcb EMuShareMem]#
			
		 | 
	
	
 There are no ini files coming up at all. This is from a fresh compile off of a fresh download of the source, unzip -a into the directory.
See anything I am missing?