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Old 03-02-2003, 08:17 PM
irdafut
Fire Beetle
 
Join Date: Jan 2003
Location: NJ,USA
Posts: 1
Default Problem on ForeverHacking

Today I started to crash to desktop after logging onto the server(Sunday).Before today,everything worked fine.Its only happening to me on FH..I log in,and move around a bit and crash right to DT.

This is what it says in my dbg.txt..
---------------------------------------------
Mon Mar 03 03:03:41 2003]00311:EnterZone complete.

[Mon Mar 03 03:03:41 2003]00312:ProcessGame. Beginning main loop.

[Mon Mar 03 03:03:53 2003]00313oMainLoop: Checking for null LocalPC, then doing vehicle check
[Mon Mar 03 03:03:53 2003]00314oMainLoop: Entering critical section.
[Mon Mar 03 03:03:53 2003]00315oMainLoop: call to loadSoundsGame.
[Mon Mar 03 03:03:53 2003]00316oMainLoop: requesting init info from server.
[Mon Mar 03 03:03:53 2003]00317oMainLoop: just before first while(!ReadyEnterWorld).
[Mon Mar 03 03:03:53 2003]00318oMainLoop: complete after first while(!ReadyEnterWorld).
[Mon Mar 03 03:03:53 2003]00319oMainLoop: just before second while(!ReadyEnterWorld).
[Mon Mar 03 03:03:54 2003]00320oMainLoop: completed second while(!ReadyEnterWorld).
[Mon Mar 03 03:03:54 2003]00321oMainLoop: Left Critical Section.
[Mon Mar 03 03:03:55 2003]00008:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 03:03:55 2003]00009:ERROR: fRadius is zero s3dCollideMovingSphereWithWorld!

[Mon Mar 03 03:03:55 2003]00322:Fatal Error Occurred in mainthread Code = c0000005 Addr = 10001a57

[Mon Mar 03 03:03:55 2003]00323:Process was trying to READ invalid data.

[Mon Mar 03 03:03:55 2003]00324:Invalid access occurred at virtual address 0xc7001c2c.

[Mon Mar 03 03:03:55 2003]00325:Fatal error occurred in mainthread! (#62

[Mon Mar 03 03:03:55 2003]00326:Graphics DLL Loaded: Version 1.1.41 (DX Last Build Date: Nov 15 2002 14:22:52

[Mon Mar 03 03:03:55 2003]00327:Crash (char = Argie, zone = gfaydark)

[Mon Mar 03 03:03:55 2003]00328:Local Player's World location at time of crash: 126.000000, 79.000000, 26.799999.

[Mon Mar 03 03:03:55 2003]00329:Gamestate at crash = 5

[Mon Mar 03 03:03:55 2003]00330:1 processor(s) of type 586. Physical memory = 384 Megs.

[Mon Mar 03 03:03:55 2003]00331:INTEL 399
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Anyone have any clue whats happening? Like I said,it just started to happen today.Haven't patched since the week before LoY came out.No Luclin models on either.

Any insight would be great.