The d_meele_texture values don't seem to work - I gave all the Qeynos guards a sword (1) and shield (200), and all the Priests of Discord their staff (29), but they are not visible. (I confirmed the values were set correctly using EQEmuAdmin).
If you create a NPC using #spawn with these numbers, they appear correctly.
This is using 0.4.2DR3 from
http://cecugfile.net .