Item_Struct changes ?
Hey guys,
did the item structure changed since 4.1 ? i'm asking because i've found few ithings that aren't where i expected them to be, specifically the skillModPercent and skillModId are shifted by 4 bytes i think.
I've created test item with the admin tool (v4.2), in items -> stats2 tab i have set the values from top to bottom to be consecutive from 24 to 35, so the skillModPercent should be 24 and skillModId should be 25.
Instead it is 26 and 27 which should be bane race and bane race modifier.
Anybody go any insight into this ?
Thanks Dingo :juggle:
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