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Not sure how much lag this would cause, but how about setting up merchants in Bazaar that sell most items in the game?
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The max number of items that a single merchant could sell is 80, and that list is looked up everytime someone clicks a merchant. Besides bogging down your sql server with all the requests, to include most of the items in the game it would take 250 merchants with 80 items each. (Assuming 20000 items, dbs can only hold 32600 items because the client deletes items over 32600).