Is there any way to convert the .wld files from Mitselplik's zone converter to... oh say .obj for use in Bryce? I don't have 3D Max and can't afford 3K atm. =)
Quote:
Originally Posted by Kaiyodo
jdankanyin: If you use Mitselplik's zone converter and the maxscript from my site you can already get zones from s3d into max. After that it should just be a matter of exporting in a sensible format for your engine.
K.
|
__________________
History is written by the victorious, facts often do not play a part.
|