I apologize for not linking to something this large, I'll do so in the future. I did update the diff against a new CVS grab tonight.
I've implemented the following variables that can be included in the variables table as double values (i..e 3.0, .04, 13.0, ...):
NPCEXPMod: Multiple for exp gained from killing NPCs (default=1.0)
PCEXPMod: Multiple for exp gained from killing PCs (default=1.0)
QuestEXPMod: Multiple for exp gained from quests (both systems) (default=1.0)
AAXPMod: Multiple for AAXP gained by any means (default=1.0)
GroupEXPBonus: Group EXP bonus per member (default=.1)
EXPPenaltyMod: Modifier to EXP lost upon death (default=1.0)
If these fields are added to the variables table, the value set will be used, otherwise the default value will be used. I've verified that the default value is setup correctly in the absence of these fields. I've also verified that the default values for NPCEXPMod, QuestEXPMod, and EXPPenaltyMod do not affect the end results of those actions. The changes were the same in all cases, so I didn't go to the trouble of setting up a second account to test the GroupEXPBonus.
Some things to consider when using this:
* The NPCEXPMod and PCEXPMod are applied before a chunk of EXP is passed to a group instead of being applied to each individuals gain, I'm not sure what if any difference this makes.
* The default setting for the GroupEXP bonus was a static 100% person. My modifier simply replaces that, so you can't do a sliding bonus with it. It would be fairly straightforward to setup the sliding bonus and then apply my modifier to it so 2/6/10... could be 4/12/20 or 1/3/5.
* AAEXP is applied at the last minute so it will compound any other EXP bonuses.
Finally, there looked to be a couple of logic bugs in the Client

eath method in attack.cpp:844
Code:
SetEXP((int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*800\
0 > 0)? (int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*8000) : 1,GetAAXP(\
));
The result of the initial '>' operation is being cast to a int32. I assume that the intention was to cast the number being compared to 0, so I updated the line to do this.
A few lines below when calculating a bonus EXP loss for guildwar servers, the same thing occurs. In addtion, there is a discrepency between the loss of EXP being tested and the loss being applied. I didn't update this value, but it seems likely that it should be.
Code:
SetEXP((int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*120\
00 > 0)? (int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*8000) : 1,GetAAXP\
());
Code:
diff -uBb ../van-5-20/zone/attack.cpp zone/attack.cpp
--- ../van-5-20/zone/attack.cpp 2003-05-21 20:36:19.000000000 -0500
+++ zone/attack.cpp 2003-05-21 20:58:20.000000000 -0500
@@ -839,23 +839,25 @@
d->type = attack_skill;
d->unknownds016 = pp.bind_point_zone;
- int32 exploss = (int32)(GetLevel()*((float)GetLevel()/18)*8000);
+ int32 exploss = (int32)(zone->GetEXPPenaltyMod()*GetLevel()*((float)GetLevel()/18)*8000);
if (GetLevel() > 9 && !IsBecomeNPC() && !GetGM() && GetEXP() >= 0 && (other == 0 || !other->IsClient()))
- SetEXP((int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*8000 > 0)? (int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*8000) : 1,GetAAXP());
+ SetEXP(((int32)(GetEXP() - exploss) > 0)? (int32)(GetEXP() - exploss) : 1,GetAAXP());
entity_list.QueueClients(this, &app);
#ifdef GUILDWARS
if(other != 0 && other->IsClient() && IsAttackAllowed(other) && other != this)
{
if (GetLevel() > 9 && GetLevelCon(other->GetLevel()) == CON_GREEN)
- SetEXP((int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*12000 > 0)? (int32)(GetEXP() - GetLevel()*((float)GetLevel()/18)*8000) : 1,GetAAXP());
+ // Kaldec: There was a weird imbalance here a test involving 12000 and then execution involving 8000, I've replaced the 8000 with exploss, although
+ // I have a feeling it should have been changed to 12000 to match the test.
+ SetEXP(((int32)(GetEXP() - (zone->GetEXPPenaltyMod()*GetLevel()*((float)GetLevel()/18)*12000)) > 0)? (int32)(GetEXP() - exploss) : 1,GetAAXP());
char msg[400];
sprintf(msg,"%s:%i:%i:%i",zone->GetShortName(),GuildDBID(),other->CastToClient()->GuildDBID(),other->GetHP());
database.InsertNewsPost(1,name,other->GetName(),2,msg);
if (other->CastToClient()->isgrouped && entity_list.GetGroupByClient(other->CastToClient()) != 0)
- entity_list.GetGroupByClient(other->CastToClient())->SplitExp((uint32)(level*level*325*3.5f), GetLevel());
+ entity_list.GetGroupByClient(other->CastToClient())->SplitExp((uint32)(zone->GetPCEXPMod()*level*level*325*3.5f), GetLevel());
else if(other->GetLevelCon(GetLevel()) != CON_GREEN)
- other->CastToClient()->AddEXP((uint32)(level*level*350*3.5f));
+ other->CastToClient()->AddEXP((uint32)(zone->GetPCEXPMod()*level*level*350*3.5f));
}
#endif
if(IsBecomeNPC() == true)
@@ -864,9 +866,9 @@
{
if (other->CastToClient()->isgrouped && entity_list.GetGroupByMob(other) != 0)
- entity_list.GetGroupByMob(other->CastToClient())->SplitExp((uint32)(level*level*75*3.5f), GetLevel());
+ entity_list.GetGroupByMob(other->CastToClient())->SplitExp((uint32)(zone->GetPCEXPMod()*level*level*75*3.5f), GetLevel());
else
- other->CastToClient()->AddEXP((uint32)(level*level*75*3.5f)); // Pyro: Comment this if NPC death crashes zone
+ other->CastToClient()->AddEXP((uint32)(zone->GetPCEXPMod()*level*level*75*3.5f)); // Pyro: Comment this if NPC death crashes zone
//hate_list.DoFactionHits(GetNPCFactionID());
}
}
@@ -1324,18 +1326,18 @@
{
if (killer->CastToClient()->isgrouped && entity_list.GetGroupByClient(killer->CastToClient()) != 0)
#ifdef GUILDWARS
- entity_list.GetGroupByClient(killer->CastToClient())->SplitExp((uint32)(level*level*175*3.5f), GetLevel());
+ entity_list.GetGroupByClient(killer->CastToClient())->SplitExp((uint32)(zone->GetNPCEXPMod()*level*level*175*3.5f), GetLevel());
#else
- entity_list.GetGroupByClient(killer->CastToClient())->SplitExp((uint32)(level*level*75*3.5f), GetLevel());
+ entity_list.GetGroupByClient(killer->CastToClient())->SplitExp((uint32)(zone->GetNPCEXPMod()*level*level*75*3.5f), GetLevel());
#endif
else
{
if (killer->GetLevelCon(GetLevel()) != CON_GREEN && MerchantType == 0)
{
#ifdef GUILDWARS
- killer->CastToClient()->AddEXP((uint32)(level*level*200*3.5f));
+ killer->CastToClient()->AddEXP((uint32)(zone->GetNPCEXPMod()*level*level*200*3.5f));
#else
- killer->CastToClient()->AddEXP((uint32)(level*level*75*3.5f)); // Pyro: Comment this if NPC death crashes zone
+ killer->CastToClient()->AddEXP((uint32)(zone->GetNPCEXPMod()*level*level*75*3.5f)); // Pyro: Comment this if NPC death crashes zone
#endif
}
}
diff -uBb ../van-5-20/zone/client.cpp zone/client.cpp
--- ../van-5-20/zone/client.cpp 2003-05-21 20:36:19.000000000 -0500
+++ zone/client.cpp 2003-05-21 20:06:22.000000000 -0500
@@ -1050,7 +1050,7 @@
int32 add_aaxp = (int32)((float)add_exp * ((float)((float)pp.perAA) / 100.0f));
int32 exp = GetEXP() + (add_exp - add_aaxp);
- int32 aaexp = GetAAXP() + add_aaxp;
+ int32 aaexp = GetAAXP() + (int32)(zone->GetAAXPMod() * add_aaxp);
SetEXP(exp, aaexp, false);
// FIXME! int32 add_aaxp = (int32)((float)add_exp * ((float)pp.perAA / 100.0f));
// FIXME! SetEXP(GetEXP() + (add_exp - add_aaxp), GetAAXP() + add_aaxp, false);
diff -uBb ../van-5-20/zone/groups.cpp zone/groups.cpp
--- ../van-5-20/zone/groups.cpp 2003-05-21 20:36:19.000000000 -0500
+++ zone/groups.cpp 2003-05-21 20:06:22.000000000 -0500
@@ -201,7 +201,7 @@
{
if(members[i]->GetLevel() > maxlevel)
maxlevel = members[i]->GetLevel();
- groupexp += exp/10;
+ groupexp += (uint32)(exp * zone->GetGroupEXPBonus());
membercount++;
}
}
diff -uBb ../van-5-20/zone/parser.cpp zone/parser.cpp
--- ../van-5-20/zone/parser.cpp 2003-05-21 20:36:19.000000000 -0500
+++ zone/parser.cpp 2003-05-21 20:06:22.000000000 -0500
@@ -816,7 +816,7 @@
}
else if (strstr(strlwr(arglist[0]),"exp")) {
if (mob->IsClient())
- mob->CastToClient()->AddEXP(atoi(arglist[1]));
+ mob->CastToClient()->AddEXP((uint32)(zone->GetQuestEXPMod() * atoi(arglist[1])));
}
else if (strstr(strlwr(arglist[0]),"level")) {
if (mob->IsClient())
diff -uBb ../van-5-20/zone/WesQuests.cpp zone/WesQuests.cpp
--- ../van-5-20/zone/WesQuests.cpp 2003-05-21 20:36:19.000000000 -0500
+++ zone/WesQuests.cpp 2003-05-21 20:06:22.000000000 -0500
@@ -348,7 +348,7 @@
ps = true;
}
else if (strstr(command,"EXP") != NULL) {
- this->AddEXP (atoi(sep.arg[1]));
+ this->AddEXP((uint32)(zone->GetQuestEXPMod() * atoi(sep.arg[1])));
ps = true;
}
else if (strstr(command,"LEVEL") != NULL) {
diff -uBb ../van-5-20/zone/zone.cpp zone/zone.cpp
--- ../van-5-20/zone/zone.cpp 2003-05-21 20:36:19.000000000 -0500
+++ zone/zone.cpp 2003-05-21 21:02:07.000000000 -0500
@@ -137,6 +137,7 @@
}
mysql_free_result(result);
}
+ zone->LoadZoneCustomizations();
zone->LoadZoneDoors(zone->GetShortName());
//g_LogFile.write("AI LEVEL set to %d\n",iAILevel);
petition_list.ClearPetitions();
@@ -184,6 +185,37 @@
UpdateWindowTitle();
}
+void Zone::LoadZoneCustomizations()
+{
+
+ char tmp[10];
+ char *tmp2;
+
+ // Set default value for EXP modifiers
+ NPCEXPMod = (double)1;
+ PCEXPMod = (double)1;
+ QuestEXPMod = (double)1;
+ GroupEXPBonus = 0.1;
+ AAXPMod = (double)1;
+ EXPPenaltyMod = (double)1;
+
+ // Look for database entries and use them if they exist
+ if (database.GetVariable("NPCEXPMod", tmp, 9))
+ NPCEXPMod = strtod((const char*)tmp, &tmp2);
+ if (database.GetVariable("PCEXPMod", tmp, 9))
+ PCEXPMod = strtod((const char*)tmp, &tmp2);
+ if (database.GetVariable("QuestEXPMod", tmp, 9))
+ QuestEXPMod = strtod((const char*)tmp, &tmp2);
+ if (database.GetVariable("GroupEXPBonus", tmp, 9))
+ GroupEXPBonus = strtod((const char*)tmp, &tmp2);
+ if (database.GetVariable("AAXPMod", tmp, 9))
+ AAXPMod = strtod((const char*)tmp, &tmp2);
+ if (database.GetVariable("EXPPenaltyMod", tmp, 9))
+ EXPPenaltyMod = strtod((const char*)tmp, &tmp2);
+
+}
+
+
void Zone::LoadZoneDoors(const char* zone)
{
printf("Loading zones doors...");
diff -uBb ../van-5-20/zone/zone.h zone/zone.h
--- ../van-5-20/zone/zone.h 2003-05-21 20:36:19.000000000 -0500
+++ zone/zone.h 2003-05-21 21:03:07.000000000 -0500
@@ -77,12 +77,13 @@
inline const float& safe_z() { return psafe_z; }
inline const int32& GetMaxClients() { return pMaxClients; }
+ void LoadZoneCustomizations();
void LoadZoneDoors(const char* zone);
int32 CountSpawn2();
ZonePoint* GetClosestZonePoint(float x, float y, float z, const char* to_name);
ZonePoint* GetClosestZonePoint(float x, float y, float z, int32 to);
- SpawnGroupList* spawn_group_list;
+SpawnGroupList* spawn_group_list;
bool RemoveSpawnEntry(uint32 spawngroupid);
bool RemoveSpawnGroup(uint32 in_id);
@@ -123,6 +124,13 @@
void SetDate(int16 year, int8 month, int8 day, int8 hour, int8 minute);
void SetTime(int8 hour, int8 minute);
+ double GetGroupEXPBonus() { return GroupEXPBonus; }
+ double GetNPCEXPMod() { return NPCEXPMod; }
+ double GetPCEXPMod() { return PCEXPMod; }
+ double GetQuestEXPMod() { return QuestEXPMod; }
+ double GetAAXPMod() { return AAXPMod; }
+ double GetEXPPenaltyMod() { return EXPPenaltyMod; }
+
void weatherProc();
void weatherSend();
time_t weather_timer;
@@ -176,6 +184,13 @@
float psafe_x, psafe_y, psafe_z;
int32 pMaxClients;
+ double GroupEXPBonus;
+ double NPCEXPMod;
+ double PCEXPMod;
+ double QuestEXPMod;
+ double AAXPMod;
+ double EXPPenaltyMod;
+
bool staticzone;
bool gottime;