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Old 06-10-2003, 08:31 PM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
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That would explain why skeletons, etc. only ever seem to have 1HS weapons, hardly ever 2HS, blunt etc. The 1HS weapons are at the start of the "rusty weapon" loot table in my DB (since they occur first in the item DB) so are much more likely to get picked by the random selection code.
This problem didn't seem to occur in earlier EQEmu versions, I recall.
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