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This is the closest I have been able to get to the original concept and make it functional (still only in theory).
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This is exactly how it's done actualy =) find the model that represents the mirror your working on, create a door of opentype 58 aproxamatly in place adjust till theres no visible seams, and you get working tofs mirrors. The door to dragon necropolis is an example of a door overlayed onto zone geometry/objects, and in the same zone the door to temple veeshan is a door w/o an overlay