in reference to the mobs following waypoints and stopping after the first waypoint with multiple grids. i have setup 6 grids in a zone. i noticed after the third grid that my npcs were stopping at the first point, i then made three more grids. seems to me that all of the 6 npcs are moving, but i think they are moving in a random cycle of one mob at a time. one moves, i go to the next and see it move one or two wp then stops then another is moving a wp or two and stops. not sure if this is a cycle of random movements. just thought i would mention it. seems like the more mobs you place on grids the less each one will move.
has anyone tried using persistant zone state 1, and does this cause a wondering mob to freeze at the point of zone out and hamper the ability for this mob to continue with waypoints?
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