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Old 03-24-2002, 06:01 AM
Drawde
Dragon
 
Join Date: Jan 2002
Posts: 521
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I have to say I agree with Hogger, I'd prefer things like money being saved and combat improvements to "bells and whistles". Not that I'm criticising the developers, any addition/improvement is good and since EQEmu is an open source program it doesn't develop in a totally "planned" way I suppose.
Some things that could improve combat -
-AC being taken into account (this may work with the version I have, not sure though; it was certainly commented out in the source for an earlier version)
-Lower-level creatures hitting for less damage (this should be very easy to do)
-Higher level creatures hitting for more damage and can quad/flurry
-NPCs equip items in their inventory (so if an orc gets a rusty sword or spear in its loot table for example, it will wield it)
-Stats and resistances for NPCs configurable in the npc_type table
-Caster-class NPCs cast spells other than healing ones (would be quite hard to do though I imagine)
-Missile weapons working
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