here'es waht ive got it narrowed down to:
As soon as i change
worldadrress=GlobalIP (Yes it's righta dn it's numbers)
to
worldadrress=InternalIP
I can play on my server but no one else can join.
If i leave it as GlobalIP i can NOT connect and neither can anyone else. Here are my .ini's
[Database]
host=127.0.0.1
user=*****
password=*****
database=eq
compression=off
[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginserver2=eqlogin2.eqemulator.net
loginport=5999
loginport2=5999
worldname=Josh's [Non-Legit]
worldaddress=68.***.**.64
locked=false
account=
password=
REM:--------------Start-----------------------
@echo off
if NOT exist spells_en.txt goto NOSPELL
start zone . 68.***.**.64 7995 127.0.0.1
start zone . 68.***.**.64 7996 127.0.0.1
start zone . 68.***.**.64 7997 127.0.0.1
start zone . 68.***.**.64 7998 127.0.0.1
start zone . 68.***.**.64 7999 127.0.0.1
exit
cls
:NOSPELL
echo You did not copy the spells_en.txt from your everquest directory to this one. Please do so or zones will crash on startup.
PAUSE
REM:---------------END------------------------
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