Thread: Bug hunt
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Old 10-01-2003, 03:47 AM
Merth
Dragon
 
Join Date: May 2003
Location: Seattle, WA
Posts: 609
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Looks very likely that we have our fields off. Do you know of any items that have a value for this mysterious field?

Here's our item struct, if we shift the faction stuff down one position, remove unknown089, and add in unknown081, everything lines up.

Code:
/*080*/	sint8	Accuracy;			// PoP: Accuracy +
/*081*/	sint32	FactionMod1;		// Faction Mod 1
/*082*/	sint32	FactionMod2;		// Faction Mod 2
/*083*/	sint32	FactionMod3;		// Faction Mod 3
/*084*/	sint32	FactionMod4;		// Faction Mod 4
/*085*/	sint32	FactionAmt1;		// Faction Amt 1
/*086*/	sint32	FactionAmt2;		// Faction Amt 2
/*087*/	sint32	FactionAmt3;		// Faction Amt 3
/*088*/	sint32	FactionAmt4;		// Faction Amt 4
/*089*/	uint32	Unknown089;
Thanks for catching this, btw.
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