Quote:
Originally Posted by Slayden
I Agree Combat is very important Plus, hopefully 2hs animation wont be so screwy =x (After every slash, the char punches  ).
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I don't know about you, but If I was using a 2hs, I would definately try to he-man punch their ass afterwards if I could :lol:
Anyhow, I'll have to jump the bandwagon and agree that combat should have 100% priority. But in a very close second, NPC Movement should be fixed. NPC Movement is *very* closely tied in with combat. Kiting, anyone?
