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Old 10-20-2003, 11:31 AM
DeletedUser
Fire Beetle
 
Join Date: Sep 2002
Posts: 0
Default End of Last Guildwars

At the end of the last Guildwars server they had made it so all monsters over level 20 would drop random loot. The higher the level the better the loot.

I was wondering how they did this?

Would it go somewhere along the lines where all the items were split into catergories such as:

1 ) Common not so good
2 ) Uncommon pretty decent
3 ) Rare not to bad
4 ) Ultra really really good

Then use some mysql command to set it so all monsters like:

level 20-30 have higher chances and degrading from 1-2-3-4.
level 30-50 have higher chances of 1-2 then degrade from 3-4.
Level 50-60 have higher chances of 3-2 and degrade from 4.
Level 60+ have high chances of 4-3.

Any info would help, thanks.
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