In addition to all this, I noticed some of you people have routers. Im sorry, but I have not had much experience with routers and home LANs.
Routers acting as a gateway for the internet would indicate to me a different type of network (Yes! There are different types, much like there are different RAID types.) and hence, different IP's handed out.
We just stick to using a switch, whether or not this is the same (Directs packets to the correct IP address, instead of mirroring out out to every computer) im not sure, but from what I know, routers are different in the sense they not only direct network traffic, but they also direct it on the fastest route by communicating to other routers and asking them if they will handle the packet.
Having a router may affect your IP addresses so what I said above may not apply to you. Its a damn easy way though, and works perfect for EQemu.
Answers to a few other questions:
No. Clients should not have to run minilogin.exe and world.exe when connecting to the host, just ensure that any setup files (I mean this in the sense of any files needing to be configured prior to EQemu working, the *.ini files etc.) are pointed to the hosts IP.
You will know if its getting through because the hosts minilogin.exe console window will report connections. Logically all they should have to change is the eqhost.txt file and be using eqw.exe version 2.21. (Untested though).
No. Other accounts made in the Admin tool will not be unique. They all use the eqemu profile, and thus the characters are shared.
No. I dont recommend using the same character as another client. This would indefinatly cause problems with how the database interprets two different "streams" of player data going into the one character file.
No. Im not sure if this setup works over a virtual network. I hope to get a friend that lives in a different state than me to get EQemu setup and connect to my server.
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