Thread: 10060
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Old 11-12-2003, 01:11 AM
Conan
Hill Giant
 
Join Date: Oct 2003
Posts: 145
Default 10060

After patching to the the current cvs error today I get this error.

I have ran a server before as well. I have also tried this on 2 pcs now and come up with the same error.

[Status] CURRENT_WORLD_VERSION:EQEMu 0.5.0
[Status] Loading variables..
[Status] Loading zones..
[Status] Loading items..
[Status] EMuShareMem loaded
[Status] Loading items from database: count=26071, max id=67383
[Status] LoginServer.ini read.
[Status] Loading guild ranks..
[Status] Loading addon.ini..
[Status] Loading EQ time of day..
[Status] Reboot zone modes ON
[Status] Deleted 0 stale player corpses from database
[Status] Deleted 0 stale player backups from database
Warning: Pants may change during online play.
TCP listening on: 65.196.213.20:9000
World server listening on: 65.196.213.20:9000
Error: LoginServer::Connect: 'TCPConnection::Connect(): connect() failed. Error:
10060'

loginserver.ini below

### --- This file tells world.exe what loginserver to connect to.
### --- Leave the account and password field BLANK.

### --- Public Login is un-supported as is LAN playing. We reccomend using the EQEmu.net Loginserver ALWAYS.

### --- NOTE: Starting 6-1-2002, you can no longer use the word "Server" in worldname.
### --- NOTE2: the word "Server" is added to each server automaticly.

# READ README.TXT

[LoginServer]
loginserver=eqlogin1.eqemulator.net
loginport=5997
worldname=BrightBlade(DB wokring)
worldaddress=65.196.213.20
locked=false

[WorldServer]
Defaultstatus=0
Unavailzone=

[LoginConfig]
ServerMode=Standalone
ServerPort=5999
UplinkAddress=
UplinkPort=
UplinkAccount=
UplinkPassword=

----End of login.ini----

Any help would be greatful.
If you need any other information please let me know.

Conan
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