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I was thinking... the patch program could just save off the current files somewhere on the player's computer the first time it is run. Then if EQ is changed, it pulls them back from the saved area and restores to the original state.
This would eliminate warez, since the player would have to have the files originally and it would only move them from the player's own backup area.
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What I'm getting out of this is that he wants to make a seperate folder/place so when the patcher is first run, it saves all the files in the EQ folder to another one, and when he is over updated he/she can go back and get the files from that new folder? How is that not justl ike havign a seperate folder for EQEmu?
I didn't mean to throw pooh in anyone's direction in my last post but maybe I'm just reading it wrong.