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Old 11-12-2003, 10:35 PM
Mongrel
Hill Giant
 
Join Date: Jul 2003
Location: Germany
Posts: 232
Default 0.5.0 Spell Editor ... 0.3 released

Version 0.3 released.

Changelog:
- reworked the internal structure of the program. Much easier to code now.
- Improved search function (it probably won't get any better than this without using a real database engine)

To download see the links below...


Hey all,

I once did a Spell Editor for the old spells_en format , but quit working on it because I got bored (heh). Now, with the new format, I decided to change it a bit to make it work with the spells_us format.

It's far from finished, but it works. Here's quick overview (see the readme.txt):

- Displays most values (and has an "expert" mode that displays all values, whether its meaning is known or not)
- Can add new spells
- Modify and delete existing spells
- Simple search function
- Pretty ugly GUI

Some missing features:
- New Spell Icon has no selection window (click on a EQ classic icon to see what I mean). New icons can be selected with the edit field and the up/down button right next to icon)
- I know the offsets of the reagents, but they're not implemented yet.
- Same with other values (note: You can always change any value via the "expert mode" tab)

Download the bin (Win32) here (~1200kb):
http://camongrel.hbnet.de/files/emu_spell_binary.zip

Download the source (Delphi) here (~1200kb):
http://camongrel.hbnet.de/files/emu_spell_source.zip

Feedback welcome.

- Mongrel -
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