Quote:
Originally Posted by grues0me
Thanks that fix did it. My only problems now are now:
1. Health bars of the mob never decrease. I copied the fix i found on the board into the mob.cpp, no help.
2. The crash-on-dying bug. I realize it must have to do with the 400 damage some mob do, but i didnt found a fix on the board, except the global change of the max damage via sql commands.
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Both these problems are fixed in 0.5.3-DR2(3)+ (the new ones).
you can get a pre-release version from http://Shawn319.eqemulator.net/cvs
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