More information
I've been playing around with this for the last couple of hours and have some more information to my previous post.
I've tried all different combinations of wander and pause types in my grid. It appears the bouncing and disappearing wasn't quite what I thought was going on. I kept using #loc command on it and found that the mob was returning to the zone's safe point then making it's way back out to it's original waypoints. It appeared the mob was wandering off and bouncing right in front of me when in fact it was very far from that location. I checked all waypoints in my path and none of them appear to be below the world. I checked this by #goto'ing all the path's waypoints myself and found no problems.
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