What I did was download WC's DR2 ZP files, unzip 'em, did a search of the new folder for any files with ZONEPROXY BEGIN in the file (as this would pull up any changes WC made), found each change, and applied those changes to each corresponding DR3 file. World.exe compiled fine, but there was a problem with client_process.cpp in the /zone compilation that wouldn't let it go. So there's something else going on inside that file that the changes didn't get along with.
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Blue Ontario...RIP.
But hey, I'm back, finally!
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