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				02-08-2004, 07:29 AM
			
			
			
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			| Hill Giant |  | 
					Join Date: Feb 2003 
						Posts: 126
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	Quote: 
	
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					Originally Posted by screamingogre
					
				 This is the fix I made to get rid of the ZoneID =0 error.   
Add this to the Client.cpp file for the world compile.  Under case OP_EnterWorld: // Enter world.  
 
Replace the Current call "charid = database.GetCharacterInfo(char_name, &tmpaccid, &zoneID);" with this
 
	Code: long LOCounter;
			do {
			    charid = database.GetCharacterInfo(char_name, &tmpaccid, &zoneID);
				LOCounter++;
			}while ((zoneID == 0) && (LOCounter > 10000)); This will call the database until the ZoneID is not equal to 0 or the counter hits 10001.  You may need to tweek the counter number for your server depending on how fast or slow it is.
 
**SO |  |