You know, you might be on to something. Maybe this is Sony's fix to a bug. Techinically the client should be sending the right zoneid when you go into soltemple. Maybe they were having this problem on live and this was their fix? I've seen all sorts of wierd stuff with zone points while packet collecting. Did you know that the zone into qcat from south qeynos by the bank (under the bridge leading to the bank) sends you to The Feerrott? It's this way on live also (just tested it a couple days ago). Make's me wonder just how nasty Verants code is.
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